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The Development of TASTER, a Cognitive Training Game Using Human-Centered Design, Tailored for Children with Global and Specific Cognitive Impairments

The Development of TASTER, a Cognitive Training Game Using Human-Centered Design, Tailored for Children with Global and Specific Cognitive Impairments

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Original languageEnglish
Title of host publicationVS-Games 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
PublisherInstitute of Electrical and Electronics Engineers
ISBN (Print)9781479981021
DOIs
StatePublished - 2015
Event7th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2015 - Skovde, Sweden

Conference

Conference7th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2015
CountrySweden
CitySkovde
Period16/09/1518/09/15

Abstract

Children with Prader-Willi syndrome often exhibit challenging behavior in response to changes to routine. This phenomenon has been linked to a deficit in task switching ability which has been observed in children with the syndrome. TASTER is a cognitive training game which is being designed with input from a group of children with Prader-Willi syndrome, which aims to train task switching ability and thus reduce associated challenging behavior.

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