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Duncan of Jordanstone College of Art & Design

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  1. "All this useless beauty": the hidden value of research in art and design

    Press, M. 2011 The public values of the humanities. Bate, J. (ed.). Huntingdon: Bloomsbury, p. 155-170 16 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  2. "Innocence is life": searching for the post-human soul in "Ghost in the Shell 2"

    Notaro, A. 2007 In : International Journal of Comic Art. 9, 1, p. 610-622 13 p.

    Research output: Contribution to journalArticle

  3. "This might be stupid, but...": participatory design with community displays and postcards

    Taylor, N. & Cheverst, K. 2008 OZCHI '08 Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat. New York: Association for Computing Machinery, p. 41-48 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  4. (Re-) making Ossian

    Colvin, C. 2007 In : Interfaces. 27, p. 99-108

    Research output: Contribution to journalArticle

  5. 10 Dialogues: Richard Demarco, Scotland and the European Avant Garde

    McArthur, E. & Watson, A. 2010 Edinburgh: Royal Scottish Academy.

    Research output: Book/ReportBook

  6. 3-D Computer Visualisation and Animation in Clinical Care

    Flack, S., McGhee, J. & The 3D Visualisation Group - Health Disease, (HD3D) a collaboration between the School of Media Arts & Imaging and the School of Medicine at Dundee University 2007

    Research output: Non-textual formDigital or Visual Products

  7. 3-D visualization and animation technologies in anatomical imaging

    McGhee, J. Feb 2010 In : Journal of Anatomy. 216, 2, p. 264-270 7 p.

    Research output: Contribution to journalArticle

  8. 47 Clea 48

    Henderson, K., Stampe, J. & Hirst, J. 2006

    Research output: Non-textual formPerformance

  9. A blueprint for bacterial life and art

    Shemilt, E., Murphy, G. & Hill, D. 2006

    Research output: Non-textual formDigital or Visual Products

  10. A blueprint of bacterial life: can a science-art fusion move the boundaries of visual and audio interpretation?

    Shemilt, E. 2009 Digital visual culture : theory and practice. Bentkowska-Kafel, A., Cashen, T. & Gardiner, H. (eds.). Intellect Books, p. 23-32 10 p. (Computers and the history of art ).

    Research output: Chapter in Book/Report/Conference proceedingChapter

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