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  • 2020

    Archiving Interactive Narratives at the British Library

    Clark, L., Rossi, G. C. & Wisdom, S., 2020, Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Proceedings. Bosser, A-G., Millard, D. E. & Hargood, C. (eds.). Switerzland: Springer , p. 300-313 14 p. (Lecture Notes in Computer Science; vol. 12497).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
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    246 Downloads (Pure)
  • Euphonia: Reflecting on the Design of an AI-Powered Voice-Controlled Narrative Game

    Clark, L., Jung, J. I., Anderson, S., Blackham, P. & Sood, D., Nov 2020, CHI PLAY 2020 : Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play. New York: Association for Computing Machinery (ACM), p. 204-208 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Open Access
    File
    34 Downloads (Pure)
  • 2017

    That’s not How It Should End: The Effect of Reader/Player Response on the Development of Narrative

    Clark, L., 14 Nov 2017, Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Proceedings. Nunes, N., Nisi, V. & Oakley, I. (eds.). Springer Verlag, p. 355-358 4 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10690 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution