Abstract
Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard ways to make such worlds accessible to a broad set of users have yet to emerge, although some core requirements are already clear. This paper describes work in progress towards an accessible 3D multi-player game that includes a set of novel tools for orienting, searching and navigating the world.
Original language | English |
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Title of host publication | CHI EA '08 |
Subtitle of host publication | CHI '08 extended abstracts on Human factors in computing systems |
Place of Publication | New York |
Publisher | Association for Computing Machinery |
Pages | 2727-2732 |
Number of pages | 6 |
ISBN (Print) | 9781605580128 |
DOIs | |
Publication status | Published - 2008 |
Event | CHI 2008 Conference on Human Factors in Computing Systems - Florence, Italy Duration: 5 Apr 2008 → 10 Apr 2008 http://www.chi2008.org/ |
Conference
Conference | CHI 2008 Conference on Human Factors in Computing Systems |
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Abbreviated title | CHI 2008 |
Country/Territory | Italy |
City | Florence |
Period | 5/04/08 → 10/04/08 |
Internet address |
Keywords
- 3D
- Virtual worlds
- Accessibility
- Games
- Assistive technology