Abstract
Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard ways to make such worlds accessible to a broad set of users have yet to emerge, although some core requirements are already clear. This paper describes work in progress towards an accessible 3D multi-player game that includes a set of novel tools for orienting, searching and navigating the world.
| Original language | English |
|---|---|
| Title of host publication | CHI EA '08 |
| Subtitle of host publication | CHI '08 extended abstracts on Human factors in computing systems |
| Place of Publication | New York |
| Publisher | Association for Computing Machinery |
| Pages | 2727-2732 |
| Number of pages | 6 |
| ISBN (Print) | 9781605580128 |
| DOIs | |
| Publication status | Published - 2008 |
| Event | CHI 2008 Conference on Human Factors in Computing Systems - Florence, Italy Duration: 5 Apr 2008 → 10 Apr 2008 http://www.chi2008.org/ |
Conference
| Conference | CHI 2008 Conference on Human Factors in Computing Systems |
|---|---|
| Abbreviated title | CHI 2008 |
| Country/Territory | Italy |
| City | Florence |
| Period | 5/04/08 → 10/04/08 |
| Internet address |
Keywords
- 3D
- Virtual worlds
- Accessibility
- Games
- Assistive technology
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