Abstract
We describe ANGELINA3, a system that can automatically develop games along a defined theme, by selecting appropriate multimedia content from a variety of sources and incorporating it into a game's design. We discuss these capabilities in the context of the FACE model for assessing progress in the building of creative systems, and discuss how ANGELINA3 can be improved through further work
| Original language | English |
|---|---|
| Title of host publication | Proceedings, The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment |
| Editors | Mark Riedl, Gita Sukthankar |
| Publisher | AAAI Press |
| Pages | 124-129 |
| Number of pages | 6 |
| ISBN (Print) | 9781577355823 |
| Publication status | Published - 2012 |
| Event | 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment - Stanford Tressider Memorial Union , Stanford, United States Duration: 8 Oct 2012 → 12 Oct 2012 http://aiide12.gatech.edu/ |
Conference
| Conference | 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment |
|---|---|
| Abbreviated title | AIIDE'12 |
| Country/Territory | United States |
| City | Stanford |
| Period | 8/10/12 → 12/10/12 |
| Internet address |