TY - CONF
T1 - Assessing Spectral Distortions Produced by Off-the-Shelf Sound Spatialization Engines
AU - Domniteanu, Alex Razvan
AU - Gallacher, Jane
AU - Giardini, Mario Ettore
N1 - Conference code: 47
PY - 2025/7/16
Y1 - 2025/7/16
N2 - Abstract— Detecting the direction of provenance of sound is an important clinical test. The gaming industry has developed solutions for the spatialization of sound in virtual sound environments. Yet, it is unclear to what extent the spectral content of sounds, of key importance in diagnostics, is modified by commercial spatialization algorithms. This study assessed the spectral content of spatialized pure tones of different frequencies processed through the Unreal 5 game development engine (UE5) using simple panning, three commercial spatialization plugins, Steam Audio, Google Resonance and Microsoft Project Acoustics, two middleware solutions, Wwise and FMOD, and a digital audio workstation solution, DearVR. The panning and UE5 plugin implementations distort the original sound, while the others do not show such distortion.
Clinical Relevance— This study is foundational to the development of sound spatialization applications for healthcare using commercial spatialization solutions.
AB - Abstract— Detecting the direction of provenance of sound is an important clinical test. The gaming industry has developed solutions for the spatialization of sound in virtual sound environments. Yet, it is unclear to what extent the spectral content of sounds, of key importance in diagnostics, is modified by commercial spatialization algorithms. This study assessed the spectral content of spatialized pure tones of different frequencies processed through the Unreal 5 game development engine (UE5) using simple panning, three commercial spatialization plugins, Steam Audio, Google Resonance and Microsoft Project Acoustics, two middleware solutions, Wwise and FMOD, and a digital audio workstation solution, DearVR. The panning and UE5 plugin implementations distort the original sound, while the others do not show such distortion.
Clinical Relevance— This study is foundational to the development of sound spatialization applications for healthcare using commercial spatialization solutions.
KW - sound
KW - acoustics
KW - virtual reality
KW - spatialisation
M3 - Poster
T2 - 47th Annual Conference of the IEEE Engineering in Medicine and Biology Society (EMBC)
Y2 - 14 July 2025 through 17 July 2025
ER -