TY - GEN
T1 - Challenges of Traditional Usability Evaluation in End-User Development
AU - Rough, Daniel
AU - Quigley, Aaron
PY - 2019
Y1 - 2019
N2 - End-user development (EUD) research has yielded a variety of novel environments and techniques, often accompanied by lab-based usability studies that test their effectiveness in the completion of representative real-world tasks. While lab studies play an important role in resolving frustrations and demonstrating the potential of novel tools, they are insufficient to accurately determine the acceptance of a technology in its intended context of use, which is highly dependent on the diverse and dynamic requirements of its users, as we show here. As such, usability in the lab is unlikely to represent usability in the field. To demonstrate this, we first describe the results of a think-aloud usability study of our EUD tool “Jeeves”, followed by two case studies where Jeeves was used by psychologists in their work practices. Common issues in the artificial setting were seldom encountered in the real context of use, which instead unearthed new usability issues through unanticipated user needs. We conclude with considerations for usability evaluation of EUD tools that enable development of software for other users, including planning for collaborative activities, supporting developers to evaluate their own tools, and incorporating longitudinal methods of evaluation.
AB - End-user development (EUD) research has yielded a variety of novel environments and techniques, often accompanied by lab-based usability studies that test their effectiveness in the completion of representative real-world tasks. While lab studies play an important role in resolving frustrations and demonstrating the potential of novel tools, they are insufficient to accurately determine the acceptance of a technology in its intended context of use, which is highly dependent on the diverse and dynamic requirements of its users, as we show here. As such, usability in the lab is unlikely to represent usability in the field. To demonstrate this, we first describe the results of a think-aloud usability study of our EUD tool “Jeeves”, followed by two case studies where Jeeves was used by psychologists in their work practices. Common issues in the artificial setting were seldom encountered in the real context of use, which instead unearthed new usability issues through unanticipated user needs. We conclude with considerations for usability evaluation of EUD tools that enable development of software for other users, including planning for collaborative activities, supporting developers to evaluate their own tools, and incorporating longitudinal methods of evaluation.
KW - Case studies
KW - End-user development
KW - Usability
UR - http://www.scopus.com/inward/record.url?scp=85069162256&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-24781-2_1
DO - 10.1007/978-3-030-24781-2_1
M3 - Conference contribution
AN - SCOPUS:85069162256
SN - 9783030247805
T3 - Lecture Notes in Computer Science
SP - 1
EP - 17
BT - End-User Development
A2 - Malizia, Alessio
A2 - Valtolina, Stefano
A2 - Morch, Anders
A2 - Serrano, Alan
A2 - Stratton, Andrew
PB - Springer Verlag
CY - Switzerland
T2 - 7th International Symposium on End-User Development, IS-EUD 2019
Y2 - 10 July 2019 through 12 July 2019
ER -