TY - JOUR
T1 - Choreographing emotional facial expressions
AU - Sloan, Robin J. S.
AU - Robinson, Brian
AU - Scott-Brown, Ken
AU - Moore, F.
AU - Cook, Malcolm
N1 - Copyright 2010 Elsevier B.V., All rights reserved.
PY - 2010/5
Y1 - 2010/5
N2 - While much is known about the appearance and human perception of emotional facial expressions, researchers and professionals experience difficulties when attempting to create believable animated characters. Methods for automating or capturing dynamic facial expressions have come on in leaps and bounds in recent years, resulting in increasingly realistic characters. However, accurate replication of naturalistic movement does not necessarily ensure authentic character performance. In this paper, the authors present a project which makes use of creative animation practices and artistic reflection as methods of research. The output of animation practice is tested experimentally by measuring observer perception and comparing the results with artistic observations and predictions. Ultimately, the authors aim to demonstrate that animation practice can generate new knowledge about dynamic character performance, and that arts-based methods can and should be considered valuable tools in a field often dominated by technical methods of research.
AB - While much is known about the appearance and human perception of emotional facial expressions, researchers and professionals experience difficulties when attempting to create believable animated characters. Methods for automating or capturing dynamic facial expressions have come on in leaps and bounds in recent years, resulting in increasingly realistic characters. However, accurate replication of naturalistic movement does not necessarily ensure authentic character performance. In this paper, the authors present a project which makes use of creative animation practices and artistic reflection as methods of research. The output of animation practice is tested experimentally by measuring observer perception and comparing the results with artistic observations and predictions. Ultimately, the authors aim to demonstrate that animation practice can generate new knowledge about dynamic character performance, and that arts-based methods can and should be considered valuable tools in a field often dominated by technical methods of research.
UR - http://www.scopus.com/inward/record.url?scp=77955465847&partnerID=8YFLogxK
U2 - 10.1002/cav.339
DO - 10.1002/cav.339
M3 - Article
AN - SCOPUS:77955465847
SN - 1546-4261
VL - 21
SP - 203
EP - 213
JO - Computer Animation and Virtual Worlds
JF - Computer Animation and Virtual Worlds
IS - 3-4
ER -