Designing a semantic sketchbook to create opportunities for serendipity

Mel Woods, Deborah Maxwell, Stephann Makri, Diana Bental, Genovefa Kefalidou, Sarah Sharples

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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    Abstract

    Serendipity is where unexpected circumstances and an insightful 'aha' moment result in a valuable outcome. We discuss how interactive systems can support the process of serendipity: from making new connections, to projecting and exploiting their potential value. We focus in particular on how technology can support reflection -- which is an important part of the serendipity process. By considering findings from a set of empirical studies and a set of design principles aimed at encouraging reflection, we present an early stage digital 'Semantic Sketchbook' which was designed with the aim of supporting reflection (as well as other aspects of the process of serendipity). We discuss how our 'Semantic Sketchbook' has the potential to create opportunities for serendipity and the next steps we intend to take in developing it and evaluating its success.
    Original languageEnglish
    Title of host publicationBCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
    Place of PublicationSwinton
    PublisherBritish Computer Society
    Pages357-362
    Publication statusPublished - 2012
    Event26th BCS Conference on Human Computer Interaction - Birmingham, United Kingdom
    Duration: 12 Sep 201214 Sep 2012

    Publication series

    NameElectronic Workshops in Computing (eWiC)
    PublisherBritish Computer Society
    ISSN (Electronic)1477-9358

    Conference

    Conference26th BCS Conference on Human Computer Interaction
    CountryUnited Kingdom
    CityBirmingham
    Period12/09/1214/09/12

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    Keywords

    • interaction design
    • Serendipity
    • serendipitous
    • information discovery
    • reflective design
    • slow technology
    • sketchbook
    • notebook
    • Semantic web
    • mobile
    • user experience
    • user goals

    Cite this

    Woods, M., Maxwell, D., Makri, S., Bental, D., Kefalidou, G., & Sharples, S. (2012). Designing a semantic sketchbook to create opportunities for serendipity. In BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers (pp. 357-362). (Electronic Workshops in Computing (eWiC)). British Computer Society. http://ewic.bcs.org/content/ConWebDoc/47823