Abstract
I come to the field of digital literature from the position of a visual artist. My formative training in illustration grounded an interest in sequential art and literary themes. My work draws on literary subject matters, contains chronological cause and effect, and strongly features protagonists. I am a thematic recycler similar to that described by Wozniak (2008) a re-framer of often folkloric motifs - with an aim to renew, revitalises, or debunk, the pre-existing content. Visualality, the auteur interface, and folk narratives are fundamental features in the communication of my aesthetic. How then these aspects function and their importance in terms creating a meta dissonance will be detailed and discussed in the paper with reference to how such an approach sits within the context of interactive literary art.
Original language | English |
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Journal | Hyperrhiz: New Media Cultures |
Volume | 6 |
Issue number | Summer Special Issue: Visionary Landscapes |
Publication status | Published - Jun 2009 |
Event | Visionary Landscapes. Electronic Literature Organization (ELO) Conference 2008 - Washington, D. C., United States Duration: 29 May 2008 → 1 Jun 2008 http://http://dtc-wsuv.org/elit/elo08/conference.html |
Keywords
- Digital Aesthetics
- Immersion
- Semiotics