This study investigated the haptic ‘dissection’ of a digital model of the hand and wrist in anatomy education at both undergraduate (UG) and postgraduate (PG) levels. The study ran over five successive years and was split into three discreet phases. Phase one compared the results of PG students across control, non-haptic and haptic groups. Phase two compared the results of UG students between control and haptic groups. Phase three compared the results of UG students across control, non-haptic and haptic groups. Results for all phases indicate that use of the model, both through haptic and non-haptic interfaces produced some significantly improved test results. The non-haptic group performing the strongest overall indicating that the addition of haptic feedback may not be beneficial to student learning.
|Title of host publication||Medicine Meets Virtual Reality 22|
|Editors||James D. Westwood, Susan W. Westwood, Li Fellander-Tsai, Cali M. Fidopiastis, Alan Liu, Steven Senger, Kirby G. Vosburgh|
|Place of Publication||Netherlands|
|Number of pages||8|
|Publication status||Published - Apr 2016|
|Name||Studies in Health Technology and Informatics|
- 3D visualization
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Does Virtual Haptic Dissection Improve Student Learning? : A Multi-Year Comparative StudyAuthor: Erolin, C., 2016
Supervisor: Lamb, C. (Supervisor), Wilkinson, C. (Supervisor) & Soames, R. (Supervisor)
Student thesis: Doctoral Thesis › Doctor of PhilosophyFile