The FINESSE project (Finance Education in a Scalable Software Environment)1 addresses problems associated with the teaching of finance courses in the UK Higher Education sector by constructing a networked, computer-based portfolio management game. The FINESSE consortium consists of finance lecturers at the Universities of Dundee, Strathclyde, Glasgow, Aberdeen and Glasgow Caledonian University, and members of the Computer Sciences division at the University of St Andrews. Subject-specific resources were developed to exploit access to real-time stock-market data thereby allowing students to explore portfolio management strategies in a new and exciting way. This paper focuses on the need for a mix of methods when evaluating a CAL project, and on the desirability of including evaluation as part of the design stage and of the development process. We describe the various approaches employed to evaluate different aspects of FINESSE throughout the first 2 years of its use, and present the results of a student questionnaire.
- Cooperative learning
- Collaborative learning
- Distributed learning environments
- CAL systems