Exploring in-hospital rehabilitation exercises for stroke patients: Informing interaction design

Michelle Pickrell (Lead / Corresponding author), Elise Van Den Hoven, Bert Bongers

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    5 Citations (Scopus)


    Rehabilitation exercises following stroke are by necessity repetitive and consequently can be tedious for patients. Hospitals are set up with equipment such as clothes pegs, wooden blocks and mechanical hand counters, which patients use to re-learn how to manipulate objects. The aim of this study is to understand the context of stroke patients rehabilitation as well as which types of feedback are most appropriate for patients when performing their rehabilitation exercises. Over 60 hours were spent observing stroke patients undergoing rehabilitation. Fourteen stroke patients who had attended a balance class were interviewed about their experiences and the feedback they received. From this fieldwork, a set of design guidelines has been developed to guide researchers and designers developing computer-based equipment for stroke patient rehabilitation.

    Original languageEnglish
    Title of host publicationProceedings of the 29th Australian Computer-Human Interaction Conference
    Subtitle of host publicationHuman-Nature, OzCHI 2017
    EditorsAlessandro Soro, Dhaval Vyas, Bernd Ploderer, Ann Morrison, Jenny Waycott, Margot Brereton
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery (ACM)
    Number of pages10
    VolumePart F 134477
    ISBN (Electronic)9781450353793
    Publication statusPublished - 28 Nov 2017
    Event29th Australian Computer-Human Interaction Conference, OzCHI 2017 - Brisbane, Australia
    Duration: 28 Nov 20171 Dec 2017


    Conference29th Australian Computer-Human Interaction Conference, OzCHI 2017


    • Health
    • Rehabilitation
    • Stroke
    • User Centred Design


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