Generalising argument dialogue with the Dialogue Game Execution Platform

Floris Bex, John Lawrence, Chris Reed

Research output: Chapter in Book/Report/Conference proceedingConference contribution

14 Citations (Scopus)

Abstract

In this paper, we present the Dialogue Game Execution Platform (DGEP), which is able to process and execute any dialogue game specified in a general description language and build arguments and dialogue histories in the language of the AIF ontology. Thus, DGEP allows us to generalise techniques for generation and investigation of dialogues and, through a set of web services, connect a wide variety of multi-agent systems and human-computer interfaces for dialogue.

Original languageEnglish
Title of host publicationComputational Models of Argument
Subtitle of host publicationProceedings of COMMA 2014
EditorsSimon Parsons, Nir Oren, Chris Reed, Federico Cerutti
Place of PublicationAmsterdam
PublisherIOS Press
Pages141-152
Number of pages12
ISBN (Electronic)9781614994367
ISBN (Print)9781614994350
DOIs
Publication statusPublished - 2014
EventFifth International Conference on Computational Models of Argument - Atholl Palace Hotel, Pitlochry, United Kingdom
Duration: 9 Sep 201412 Sep 2014
http://www.comma-conf.org/

Publication series

NameFrontiers in artificial intelligence and applications
PublisherIOS Press
Volume266
ISSN (Print)0922-6389

Conference

ConferenceFifth International Conference on Computational Models of Argument
Abbreviated titleCOMMA 2014
Country/TerritoryUnited Kingdom
CityPitlochry
Period9/09/1412/09/14
Internet address

Keywords

  • Argument web services
  • Dialogue execution
  • Dialogue specification

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