Abstract
A study of undergraduate students learning to program compared the use of a physical interface with use of a screen-based equivalent interface to obtain insights into what made for an engaging learning experience. Emotions characterized by the HUMAINE scheme were analysed, identifying the links between the emotions experienced during programming and their origin. By capturing the emotional experiences of learners immediately after a programming experience, evidence was collected of the very positive emotions experienced by learners developing a program using a physical interface (Arduino) in comparison with a similar program developed using a screen-based equivalent interface.
Original language | English |
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Title of host publication | CSEDU 2017 - Proceedings of the 9th International Conference on Computer Supported Education |
Editors | Paula Escudeiro, Gennaro Costagliola, Susan Zvacek, James Uhomoibhi, Bruce M. McLaren |
Publisher | SciTePress |
Pages | 162-172 |
Number of pages | 11 |
Volume | 1 |
ISBN (Electronic) | 9789897582394 |
DOIs | |
Publication status | Published - 2017 |
Event | 9th International Conference on Computer Supported Education, CSEDU 2017 - Porto, Portugal Duration: 21 Apr 2017 → 23 Apr 2017 |
Conference
Conference | 9th International Conference on Computer Supported Education, CSEDU 2017 |
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Country/Territory | Portugal |
City | Porto |
Period | 21/04/17 → 23/04/17 |
Keywords
- Emotional response
- Learner motivation
- Physical interface
- Programming
- Screen-based interface
ASJC Scopus subject areas
- Education
- Computer Science Applications
- Information Systems