Abstract
Our project investigates the re-tasking of digital cloth simulation for purposes beyond entertainment. We are simulating applications where garments are employed to support the deployment of a range of wearable technologies (e.g. search and rescue, criminal investigation, counter terrorism) In these cases it is useful to be able to accurately predict the behaviours of various materials in a range of environments and scenarios.
| Original language | English |
|---|---|
| Title of host publication | SIGGRAPH '11 |
| Subtitle of host publication | ACM SIGGRAPH 2011 Posters |
| Place of Publication | New York |
| Publisher | Association for Computing Machinery |
| ISBN (Print) | 978-1-4503-0971-4 |
| DOIs | |
| Publication status | Published - 2011 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 16 Peace, Justice and Strong Institutions
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