Abstract
How to motivate and support behaviour change through design is becoming of increasing interest to the CHI community. In this paper, we present our experiences of building systems that motivate people to engage in upper limb rehabilitation exercise after stroke. We report on participatory design work with four stroke survivors to develop a holistic understanding of their motivation and rehabilitation needs, and to construct and deploy engaging interactive systems that satisfy these. We reflect on the limits of motivational theories in trying to design for the lived experience of motivation and highlight lessons learnt around: helping people articulate what motivates them; balancing work, duty, fun; supporting motivation over time; and understanding the wider social context. From these we identify design guidelines that can inform a toolkit approach to support both scalability and personalisability.
Original language | English |
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Title of host publication | CHI '11 |
Subtitle of host publication | Proceedings of the 2011 annual conference on Human factors in computing systems |
Place of Publication | New York |
Publisher | Association for Computing Machinery |
Pages | 3073-3082 |
Number of pages | 10 |
ISBN (Electronic) | 9781450302289 |
ISBN (Print) | 9781450302678 |
DOIs | |
Publication status | Published - 1 Jan 2011 |
Event | ACM CHI Conference on Human Factors in Computing Systems - Vancouver, Canada Duration: 7 May 2011 → 12 May 2011 http://www.chi2011.org/ |
Conference
Conference | ACM CHI Conference on Human Factors in Computing Systems |
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Abbreviated title | CHI 2011 |
Country/Territory | Canada |
City | Vancouver |
Period | 7/05/11 → 12/05/11 |
Internet address |
Keywords
- Rehabilitation
- Motivation
- Behavior change
- Stroke
- Home
- Design
- Human factors
- Information interfaces and presentation