@inbook{77de110317174f4e93cad491d55b5bf5,
title = "Open Prototyping: A Framework for Combining Art and Innovation in the IoT and Smart Cities",
abstract = "Cities have become vast repositories of data, and through access to mobile, wearable and ubiquitous technologies, people now have an unprecedented capacity to be connected to the internet while on the move. Recent developments in mobile media, the Internet of Things (IoT) and Artificial Intelligence (AI) profoundly shape human potential today, often in ways that are neither transparent, nor accountable. A tradition of art practice has developed over recent decades in which artists experiment with these technologies and explore the social context and consequences in their work. An important aspect of this practice is the way it speaks to and participates in wider debates and developments surrounding emerging technology. Such practice crosses disciplinary boundaries, and, as a consequence, has an uncertain relationship to both the wider arts sector and the technology industry. The chapter presents a guide to understanding this practice, and a framework for devising and evaluating such boundary-spanning works. Case studies considered include an art installation asking provocative questions about our life online, the first art commission in the United Kingdom{\textquoteright}s national IoT demonstrator, and the only cultural programme in the Singapore Smart Nation initiative. The case studies are assessed using the framework to understand how they operate as boundary objects across domains. The chapter concludes with reflections on the potential of such practice to shape the direction of future technology development.",
keywords = "media art, art, co-design, design, IoT, smart cities, prototyping",
author = "Drew Hemment and Joanna Bletcher and Saskia Coulson",
note = "Thanks to Naho Matsuda, Dan Hett, Peter J. Evans, Loop.pH, Pan Studios, Ben Dalton, Elliot Woods, Mel Woods, Joel Porter, Lara Salinas, and all the team at FutureEverything. FAULT LINES was funding through Arts Council England's Ambition for Excellence Programme. CityVerve was funded by InnovateUK. Chattr was funded by the Creative Exchange (AHRC). FutureEverything Singapore was funded by the Singapore Government. Authors' Notes: An earlier version of this paper was presented at the World Creativity Forum 2017 in Aarhus, Denmark. ",
year = "2020",
doi = "10.4324/9780429242816-32",
language = "English",
isbn = "9780367197162",
pages = "270--283",
editor = "Larissa Hjorth and {de Souza e Silva}, Adriana and Klare Lanson",
booktitle = "The Routledge Companion to Mobile Media Art",
publisher = "Routledge Taylor & Francis Group",
address = "United Kingdom",
edition = "1",
}