Take a GANDER

Gathering Accessibility Needs by Doing Explorative Research

Michael Crabb (Lead / Corresponding author), Rachel Menzies, Garreth Tigwell, Daniel Clarke, Christopher Lim, Cara Henderson

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Design is not constrained to physical objects and increasingly the digital can be a source of inspiration for new modalities and techniques that can be used to enhance our perceptions of the world. We interact with technology (e.g. smartphones) on a daily basis whilst traversing the physical environment, but little work has been carried out to examine how the physical world that we live in and the digital world that we inhabit interact with each other. We invite conference attendees to participate in a 2-mile gander (lasting 1 hour) hosted by the UX-d Research Group and invite them to challenge their design thinking by examining how the digital and physical worlds interact with each other.
Original languageEnglish
Title of host publicationRunning with Scissors
Subtitle of host publication13th International Conference of the European Academy of Design
EditorsLouise Valentine, Joanna Bletcher, Leon Cruickshank
Place of PublicationUnited Kingdom
PublisherTaylor & Francis
Pages2303-2306
Number of pages4
Volume22
EditionSupplement 1
ISBN (Electronic)9780367330569
DOIs
Publication statusPublished - 2019
Event13th International Conference of the European Academy of Design: Running with Scissors - Dalhousie Building, University of Dundee, Dundee, United Kingdom
Duration: 10 Apr 201912 Apr 2019
Conference number: 13
https://ead2019dundee.com/

Publication series

NameDesign Journal
PublisherTaylor & Francis
ISSN (Print)1460-6925

Conference

Conference13th International Conference of the European Academy of Design
Abbreviated titleEAD Conference
CountryUnited Kingdom
CityDundee
Period10/04/1912/04/19
Internet address

Fingerprint

Smartphones

Keywords

  • Accessibility
  • User Experience
  • mobile technology

Cite this

Crabb, M., Menzies, R., Tigwell, G., Clarke, D., Lim, C., & Henderson, C. (2019). Take a GANDER: Gathering Accessibility Needs by Doing Explorative Research. In L. Valentine, J. Bletcher, & L. Cruickshank (Eds.), Running with Scissors: 13th International Conference of the European Academy of Design (Supplement 1 ed., Vol. 22, pp. 2303-2306). (Design Journal). United Kingdom: Taylor & Francis. https://doi.org/10.1080/14606925.2019.1595040
Crabb, Michael ; Menzies, Rachel ; Tigwell, Garreth ; Clarke, Daniel ; Lim, Christopher ; Henderson, Cara. / Take a GANDER : Gathering Accessibility Needs by Doing Explorative Research. Running with Scissors: 13th International Conference of the European Academy of Design. editor / Louise Valentine ; Joanna Bletcher ; Leon Cruickshank. Vol. 22 Supplement 1. ed. United Kingdom : Taylor & Francis, 2019. pp. 2303-2306 (Design Journal).
@inproceedings{b3587febc526488e94309bf45002a920,
title = "Take a GANDER: Gathering Accessibility Needs by Doing Explorative Research",
abstract = "Design is not constrained to physical objects and increasingly the digital can be a source of inspiration for new modalities and techniques that can be used to enhance our perceptions of the world. We interact with technology (e.g. smartphones) on a daily basis whilst traversing the physical environment, but little work has been carried out to examine how the physical world that we live in and the digital world that we inhabit interact with each other. We invite conference attendees to participate in a 2-mile gander (lasting 1 hour) hosted by the UX-d Research Group and invite them to challenge their design thinking by examining how the digital and physical worlds interact with each other.",
keywords = "Accessibility, User Experience, mobile technology",
author = "Michael Crabb and Rachel Menzies and Garreth Tigwell and Daniel Clarke and Christopher Lim and Cara Henderson",
year = "2019",
doi = "10.1080/14606925.2019.1595040",
language = "English",
volume = "22",
series = "Design Journal",
publisher = "Taylor & Francis",
pages = "2303--2306",
editor = "Louise Valentine and Joanna Bletcher and Leon Cruickshank",
booktitle = "Running with Scissors",
address = "United Kingdom",
edition = "Supplement 1",

}

Crabb, M, Menzies, R, Tigwell, G, Clarke, D, Lim, C & Henderson, C 2019, Take a GANDER: Gathering Accessibility Needs by Doing Explorative Research. in L Valentine, J Bletcher & L Cruickshank (eds), Running with Scissors: 13th International Conference of the European Academy of Design. Supplement 1 edn, vol. 22, Design Journal, Taylor & Francis, United Kingdom, pp. 2303-2306, 13th International Conference of the European Academy of Design, Dundee, United Kingdom, 10/04/19. https://doi.org/10.1080/14606925.2019.1595040

Take a GANDER : Gathering Accessibility Needs by Doing Explorative Research. / Crabb, Michael (Lead / Corresponding author); Menzies, Rachel; Tigwell, Garreth; Clarke, Daniel; Lim, Christopher; Henderson, Cara.

Running with Scissors: 13th International Conference of the European Academy of Design. ed. / Louise Valentine; Joanna Bletcher; Leon Cruickshank. Vol. 22 Supplement 1. ed. United Kingdom : Taylor & Francis, 2019. p. 2303-2306 (Design Journal).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

TY - GEN

T1 - Take a GANDER

T2 - Gathering Accessibility Needs by Doing Explorative Research

AU - Crabb, Michael

AU - Menzies, Rachel

AU - Tigwell, Garreth

AU - Clarke, Daniel

AU - Lim, Christopher

AU - Henderson, Cara

PY - 2019

Y1 - 2019

N2 - Design is not constrained to physical objects and increasingly the digital can be a source of inspiration for new modalities and techniques that can be used to enhance our perceptions of the world. We interact with technology (e.g. smartphones) on a daily basis whilst traversing the physical environment, but little work has been carried out to examine how the physical world that we live in and the digital world that we inhabit interact with each other. We invite conference attendees to participate in a 2-mile gander (lasting 1 hour) hosted by the UX-d Research Group and invite them to challenge their design thinking by examining how the digital and physical worlds interact with each other.

AB - Design is not constrained to physical objects and increasingly the digital can be a source of inspiration for new modalities and techniques that can be used to enhance our perceptions of the world. We interact with technology (e.g. smartphones) on a daily basis whilst traversing the physical environment, but little work has been carried out to examine how the physical world that we live in and the digital world that we inhabit interact with each other. We invite conference attendees to participate in a 2-mile gander (lasting 1 hour) hosted by the UX-d Research Group and invite them to challenge their design thinking by examining how the digital and physical worlds interact with each other.

KW - Accessibility

KW - User Experience

KW - mobile technology

U2 - 10.1080/14606925.2019.1595040

DO - 10.1080/14606925.2019.1595040

M3 - Conference contribution

VL - 22

T3 - Design Journal

SP - 2303

EP - 2306

BT - Running with Scissors

A2 - Valentine, Louise

A2 - Bletcher, Joanna

A2 - Cruickshank, Leon

PB - Taylor & Francis

CY - United Kingdom

ER -

Crabb M, Menzies R, Tigwell G, Clarke D, Lim C, Henderson C. Take a GANDER: Gathering Accessibility Needs by Doing Explorative Research. In Valentine L, Bletcher J, Cruickshank L, editors, Running with Scissors: 13th International Conference of the European Academy of Design. Supplement 1 ed. Vol. 22. United Kingdom: Taylor & Francis. 2019. p. 2303-2306. (Design Journal). https://doi.org/10.1080/14606925.2019.1595040