The phenomenology of remembered experience: A repertoire for design

Doménique Van Gennip, Elise Van Den Hoven, Panos Markopoulos

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    There is a growing interest in interactive technologies that support remembering by considering functional, experiential, and emotional support to their users. Design driven research benefits from an understanding of how people experience autobiographical remembering. We present a phenomenological study in which twenty-two adults were interviewed using the repertory grid technique; we aimed at soliciting personal constructs that characterize people's remembered experiences. Inductive coding revealed that 77,8% of identified constructs could be reliably coded in five categories referring to contentment, confidence/unease, social interactions, reflection, and intensity. These results align with earlier classifications of personal constructs and models of human emotion. The categorization derived from this study provides an empirically founded characterization of the design space of technologies for supporting remembering. We discuss its potential value as a tool for evaluating interactive systems in relation to personal and social memory talk, and outline future improvements.

    Original languageEnglish
    Title of host publicationEuropean Conference on Cognitive Ergonomics
    Subtitle of host publicationSimulation, Visualisation and Digital Technologies, ECCE 2016
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery (ACM)
    Number of pages8
    ISBN (Electronic)9781450342445
    DOIs
    Publication statusPublished - 5 Sep 2016
    Event34th European Conference on Cognitive Ergonomics, ECCE 2016 - Nottingham, United Kingdom
    Duration: 6 Sep 20168 Sep 2016

    Conference

    Conference34th European Conference on Cognitive Ergonomics, ECCE 2016
    CountryUnited Kingdom
    CityNottingham
    Period6/09/168/09/16

    Keywords

    • Interaction design
    • Memories
    • Remembering
    • Repertory grid
    • User Experience

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