Design has traditionally not been concerned with representing complexity or mirroring the precariousness nature of our existence. Rather, many designers tie themselves to the noble urge to serve society, to assist rather than to provoke. Within Western cultures, the living conditions of our reality, the ‘practical reality’ (Huizinga 1938), has changed significantly. It may not be a co-incidence that even Design has moved away from an industrial to human (emotive) centred approach, this paper will explore the notion of Flummox as a route to accepting the instable context of today’s user.
|Journal||Ludic Society Magazine|
|Issue number||no 6.|
|Publication status||Published - Jul 2010|
- User interaction
- Net art
- Interaction design