Unlocking Accessible Escape Rooms

Rachel Menzies (Lead / Corresponding author)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Citations (Scopus)

Abstract

Escape rooms are popular recreational activities. Players are locked in a room and must solve a series of puzzles in order to 'escape'. To date there has been no research conducted to examine the accessibility of escape rooms for individuals with disabilities. Escape room designers and players completed an online questionnaire exploring the use of technology and the accessibility of escape rooms. Results show that accessibility remains a key challenge in the design and implementation of escape rooms, despite the inclusion of technology that could be used to improve the experience of users with disabilities.
Original languageEnglish
Title of host publicationASSETS '19
Subtitle of host publicationThe 21st International ACM SIGACCESS Conference on Computers and Accessibility
Place of PublicationNew York
PublisherAssociation for Computing Machinery
Pages510-512
Number of pages3
ISBN (Electronic)9781450366762
DOIs
Publication statusPublished - 24 Oct 2019
Event21st International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2019 - Pittsburgh, United States
Duration: 28 Oct 201930 Oct 2019

Conference

Conference21st International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2019
Country/TerritoryUnited States
CityPittsburgh
Period28/10/1930/10/19

Keywords

  • Accessibility
  • Escape Room
  • Player Experience
  • Technology

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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