Using virtual reality to complement and enhance anatomy education

Caroline Erolin (Lead / Corresponding author), Luke Reid, Seaneen McDougall

Research output: Contribution to journalArticlepeer-review

56 Citations (Scopus)
883 Downloads (Pure)


The use of digital three-dimensional (3D) models to aid learning and teaching in anatomy education has become common place over the last decade. More recently, virtual reality (VR) has been explored by a number of universities as a means of further engaging students with virtual models. This paper describes the development and evaluation of a pilot VR anatomy resource at the University of Dundee. Students were exposed to a collection of 3D anatomical models in VR to evaluate the potential usefulness and adoption of this technology for anatomy education.

Original languageEnglish
Pages (from-to)93-101
Number of pages9
JournalJournal of Visual Communication in Medicine
Issue number3
Early online date6 May 2019
Publication statusPublished - 3 Jul 2019


  • Virtual reality
  • anatomy
  • education
  • medicine

ASJC Scopus subject areas

  • Health Professions (miscellaneous)
  • Visual Arts and Performing Arts


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