Keyphrases
Partially Observable Markov Decision Process
100%
Human Behavior Analysis
100%
Labeled Data
25%
Robotic Control
25%
Maximin Utility
25%
Temporal Abstraction
25%
Expectation-maximization Algorithm
25%
Control Problem
25%
Video Observation
25%
Card Games
25%
Learning Styles
25%
Spatial Abstraction
25%
Video Data
25%
Imitation Game
25%
Utility Function
25%
Optimization Techniques
25%
Constrained Optimization
25%
Decision-analytic Model
25%
Single Player
25%
Human Behavior Model
25%
Dynamic Bayesian Network
25%
Expert Knowledge
25%
Training Data
25%
Computer Science
Markov Decision Process
100%
Behavior Analysis
100%
Decision-Making
50%
Temporal Abstraction
50%
Optimization Technique
50%
Dynamic Bayesian Network
50%
Constrained Optimization
50%
Training Data
50%
Expert Knowledge
50%
Utility Function
50%
Theoretic Model
50%