Abstract
The authors presented a poster at MMVR18 on a part-time PhD research project in Virtual Reality Haptic Dissection. This project is currently one-and-a-half years into what will be a five-year study. A brief outline of the research so far is presented below: This project aims to create a three-dimensional digital model of the human hand and wrist which can be virtually 'dissected' through a haptic interface. Tissue properties will be added to the various anatomical structures to replicate a realistic look and feel. The project will explore the role of the medical artist, and investigate cross-discipline collaborations in the field of virtual anatomy. The software will be used to train anatomy students in dissection skills, before experience on a real cadaver. The effectiveness of the software will be evaluated and assessed both quantitatively as well as qualitatively.
Original language | English |
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Pages (from-to) | 193-199 |
Number of pages | 7 |
Journal | Journal of Visual Communication in Medicine |
Volume | 34 |
Issue number | 4 |
DOIs | |
Publication status | Published - Dec 2011 |
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Dive into the research topics of 'Virtual reality haptic dissection'. Together they form a unique fingerprint.Student theses
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Does Virtual Haptic Dissection Improve Student Learning? : A Multi-Year Comparative Study
Erolin, C. (Author), Lamb, C. (Supervisor), Wilkinson, C. (Supervisor) & Soames, R. (Supervisor), 2016Student thesis: Doctoral Thesis › Doctor of Philosophy
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