VR as an archiving and Simulation Tool for Media Artworks

    Research output: Contribution to conferencePaperpeer-review


    Due to technological obsolescence, many media artwork installations are in danger of being lost or becoming problematic to replicate. This is particularly prevalent in the use of CRT monitors for video sculptures. Although these monitors are still currently available, they are no longer manufactured and over time will gradually disappear. In what ways can VR technology be used to replicate such works, allowing them to be experience in the future? Examples from UK artist David Hall, one of video art's pioneers, will be explored.
    Original languageEnglish
    Publication statusPublished - 20 Mar 2019
    EventTransformation Digital Art 2019 - LIMA Amsterdam, Amsterdam, Netherlands
    Duration: 21 Mar 201922 Mar 2019


    ConferenceTransformation Digital Art 2019
    Internet address


    Dive into the research topics of 'VR as an archiving and Simulation Tool for Media Artworks'. Together they form a unique fingerprint.

    Cite this