Abstract
The procedural rhetoric of the BioShock games has been both lauded as a ludological implementation of social critique and criticised as the continuation of conservative gameplay formulae. At times, this extends to full hypocrisy, with the series simultaneously narratively criticising and mechanically perpetuating capitalism and ethnocentrism. This article will expand on these examples and, as part of the field of cultural legal studies, emphasise the relevance of procedural rhetoric to contemporary Western legal systems. Ultimately, while the series demonstrates a deep hypocrisy, an emphasis on this hypocrisy as an aspect of the franchise is able to produce a new critical reading that emphasises how systemic violence can be rendered invisible through normalisation in what are often perceived as objective and mechanical systems, including many contemporary understandings of law.
| Original language | English |
|---|---|
| Pages (from-to) | 205-220 |
| Number of pages | 16 |
| Journal | Law, Technology and Humans |
| Volume | 5 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 21 Nov 2023 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 16 Peace, Justice and Strong Institutions
Keywords
- BioShock
- Cultural legal studies
- systemic violence
- video games
ASJC Scopus subject areas
- Computer Science (miscellaneous)
- Law
- Social Sciences (miscellaneous)
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