Wobble: Shaping unobtrusive reminders for prospective memories in the home context

Jan Zekveld, Saskia Bakker, Annemarie Zijlema, Elise Van Den Hoven

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    3 Citations (Scopus)
    305 Downloads (Pure)

    Abstract

    Reminders are designed to support remembering actions or intentions to be performed later in time. Most technologies that have a reminding functionality do so by asking attention (e.g., by using auditory alerts or vibration patterns) from users at a certain point in time or location. Because of their obtrusive nature, the reminders of many (digital) prospective memory AIDS we use on a daily basis are hard to ignore, regardless of our ability and motivation to perform the reminded action or intention. In this paper, we present Wobble: An interactive cone-shaped artefact for reminding in the home environment. Wobble was designed to investigate peripheral reminders. Our results imply that wobble is best suitable for reminding intentions that do not require direct action but can be carried out over a period of time, which is a type of reminding currently not met by most electronic memory AIDS.

    Original languageEnglish
    Title of host publicationTEI '17
    Subtitle of host publicationProceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery
    Pages31-35
    Number of pages5
    ISBN (Electronic)9781450346764
    DOIs
    Publication statusPublished - 20 Mar 2017
    Event11th ACM International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017 - Yokohama, Japan
    Duration: 20 Mar 201723 Mar 2017

    Conference

    Conference11th ACM International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017
    Country/TerritoryJapan
    CityYokohama
    Period20/03/1723/03/17

    Keywords

    • Future Intention
    • Multi-modal Interaction
    • Peripheral Reminding
    • Persuasive Technology
    • Prospective Memory
    • Research Through Design
    • Tangible Interaction

    ASJC Scopus subject areas

    • Human-Computer Interaction
    • Information Systems
    • Computer Graphics and Computer-Aided Design
    • Software

    Fingerprint

    Dive into the research topics of 'Wobble: Shaping unobtrusive reminders for prospective memories in the home context'. Together they form a unique fingerprint.

    Cite this